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- Download and install. To use the UFRaw Gimp plug-in you need first to install Gimp 2.0 or higher. Gimp 2.4 is recommended. If you only plan to use UFRaw's stand-alone tool, there is no need to install Gimp, but the Gimp Tool Kit (GTK+2) is still needed.
Download and install
To use the UFRaw Gimp plug-in you need first to install Gimp2.0 or higher. Gimp 2.4 is recommended.If you only plan to use UFRaw's stand-alone tool, there is no needto install Gimp, but the Gimp Tool Kit (GTK+2) is still needed.There is no need to installDCRaw itself since its code is incorporated into UFRaw.
Linux and other Unix compatible systems
There are UFRaw packages for several distributions:
- Debian.
- Ubuntu official packages, or more up-to-datePPA.
- Gentoo.
- Fedora.
- openSUSE.
- Alt Linux.
- archlinux.
- Italian Slackware Community.
- open mamba.
- FreeBSDFresh Ports.
- OpenBSD (See packages faq).
- NetBSD Packages Collection.
- Darwin ports for Mac OS X.
- Mac ports for Mac OS X.(See guide and use
sudo port install ufraw
) - Nexeta OS.
- T2.
- rPath rBuilder.
- Cygwin -Cygwin ports.
Let me know if I missed something or if this list is not up to date.Other UFRaw RPM packages for Mandriva, Fedora, openSUSE and ALTLinuxcan be found atRPM pbone.net orRPM Find.
It sometimes takes time until these packages are updated. If you want thelatest and greatest version of UFRaw you'll might have to build it yourself.
To build UFRaw yourself you can either read the detailedinstructions below or justdownload it and get the shorter version in the README file.
I'm using Debian GNU/Linuxon a Pentium machine,but UFRaw can be built on different Unix flavorsand many different architectures. Let me know if your system isnot supported for some reason.
The following development packages are relevant for building UFRaw:
- The Gimp Tool Kit, GTK+2 (libgtk2.0>=2.6).
- For color management you need Little CMS (liblcms>=1.13).
- To build the Gimp plug-in you need Gimp (gimp>=2.0).
- To build the Cinepaint plug-in you need Cinepaint (cinepaint>=0.22).
- libtiff is required to create TIFF images.
- libjpeg is required to create JPEG images.
- libpng is required to create PNG images.
- libcfitsio3 is required to create FITS images.
- Exiv2 is required for EXIF support (does not support all camera models)(libexiv2>=0.11).
- To read gzipped raw files you need zlib.
- To read bzipped raw files you need libbz2.
- To be able to scroll the preview window you needGtkImageView(libgtkimageview>=1.3).
- lensfun is required to apply lens correction. This option is experimental.Enable with
./configure --with-lensfun
.Read this before using it.
Only gtk+2.0 and liblcms are required. The others are optional, theirrelevant features will be enabled if they are found during configuration.In Debian you can get these packages with the command(requires root privelege):
apt-get install libgtk2.0-dev liblcms-dev libgimp2.0-devlibtiff-dev libjpeg62-dev libpng12-dev libexiv2-dev zlib1g-devlibbz2-dev libgtkimageview-dev
The libgtkimageview-dev package only exists in Debian testing and unstable.For cinepaint 0.22 there is no Debian package at the moment.
Now, you can download the UFRaw tarballufraw-0.22.tar.gz,extract the files from it and enter theufraw-0.22
directory:
Next, you should run the configuration script:
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You will get a long output and at the end there will be a summarythat should look approximately like:
There are also UFRaw specific flags for configure
:
--enable-mime - install mime files, see README for more information
--enable-extras - build extra (dcraw, nikon-curve) executables
--enable-dst-correction - enable DST correction for file timestamps.
--enable-contrast - enable the contrast setting option.
--enable-interp-none: enable 'None' interpolation (mostly for debugging).
--with-lensfun: use the lensfun library - experimental feature,read this before using it.
--with-prefix=PREFIX - use also PREFIX as an input prefix for the build
--with-dosprefix=PREFIX - PREFIX in the the prefix in dos format (needed only for ms-windows)
Next, you should build UFRaw by typing the command:
make
For installing the UFRaw Gimp plug-in, you have two options.You caninstall it only for the current user, which does not require rootprivileges,but only the current user will see the plug-in
gimp-tool --install-bin ufraw-gimp
or you can make a system wide installation (requires rootprivileges)
make install
This will also install the stand-alone toolsufraw, ufraw-batch
and some related files (man page, icon and desktop definitions).
Macintosh
One option is to use the UFRaw packagefrom Darwin portsor Mac ports.
If you use the GIMP on OS Xapplication bundle, then the UFRaw plug-in is already bundled withGimp. As far as I know the stand-alone version of UFRaw is not included.
Another option is thepoint & click installer for theUFRaw-0.9.1 GIMP plug-in.It was designed for the GimpShop, but might also work with the standard Gimp.
A more recent option isthis native Mac OS X version of UFRaw
Mac OS X is in principle just another Unix flavor based onFreeBSD. I have no experience working with the Mac,but I was reported that UFRaw can be built on the Mac OS X usingthe Fink package manager.Just follow the Unix instruction where your configuration command shouldlook like
./configure --prefix=/sw --with-prefix=/sw
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MS-Windows
For MS-Windows users I have two installation versions. The 'fordummies' version where you only need to download and run an installerand the 'for geeks' version if you want to build the plug-inyourself.
I'm not a big fan of this operating system, so why does it get suchspecial attention?UFRaw is a free software (as in free speech, not as in free beer).In this spirit I try to give the users the freedom to use it inany environment, even in environments like MS-Windows thattry to take your freedom away by imposing proprietary standards on you.You are encouraged to use other free software likeGimp for editing your images,Firefox for surfing the net (in fact Firefox renders this page better),and LibreOffice for an office suite.
Another reason is that building UFRaw on MS-Windows is a bit trickyand not very convenient (did I say already that I don't like this operatingsystem). I actually create the MS version of UFRaw ina Linux environment, but I guess that most of the users of the MS versiondon't have access to Linux, otherwise they would not need the MS version.
MS-Windows for dummies
UFRaw is now a stand-alone application (it used to depend on Gimp).You just need to download and runthis.
The upside of UFRaw being a stand-alnoe installation is that it should work more reliably, without the DLL issues that many users had.
One downside is that the installer is much bigger (9MB) and requiresmuch more disk space (53MB).
Another downside is that there is no GIMP plug-in. You only get a thestand-alone version of UFRaw. A plug-in executable (ufraw-gimp.exe) isincluded, but it does not function. It will not work with GIMP-2.8.There might be a way to get it to work with GIMP-2.6, but I did nottry.
MS-Windows for geeks
I build UFRaw using a cross-compiler in Linux.It is also be possible to build UFRaw in the Cygwinenvironment, which imitates the Unix environment on MS-Windows.After setting up the environment and installing all the required packagesthe installation procedure is the same as for Unix. If you want tocompile UFRaw in another environment or with a differentcompiler then you are on your own.
I use the Debian packagemingw32for cross compiling.
For the MSYS environment you should install the packagesmsys, mingw-runtime, w32api, binutils and gcc from theMinGW site.
Cygwincan be installed by downloading and running the installation programsetup.exe
.In addition to the default packages installed, you will also need thefollowing packages, which you can find in the Devel
category in the setup:
- gcc: C compiler
- make: The GNU version of the 'make' utility
- pkgconfig: A utility used to retrieve information about installedlibraries
You can build a native Cygwin binary of UFRaw using the developementpackages fromCygwin ports,or you can use Cygwin to cross build a MinGW32 binary.
You will need the following development packages:
- gimp-dev (at least version 2.2)
- gtk+-dev (at least version 2.6)
- glib-dev
- pango-dev
- atk
- gettext
- libiconvi
- liblcms (at least version 1.13)
- libjpeg
- libtiff
- libpng
- zlib
- libbz2
- exiv2 (at list version 0.11)
- gtkimageview (at list version 1.3)
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Most packages can be downloaded from Tor Lillqvist GimpWindows port or from theGnuWin32 project.The Gimp development package ishere.Other packages you might have to build yourself.
Extract all these files under one directory,for example c:mingw32
.In Linux I use the directory /opt/mingw32
.Notice that all these libraries arenot for Cygwin but for MinGW32. Thisis because they are used to cross build UFRaw on MinGW32.
pkg-config
behaves differently under MinGW32.Therefore, if you are cross compling, you will have to modify all the*.pc files that come with the different packages. The following script shoulddo the trick (after updating TARGET to your needs):
At this point you should start followingthe installation instructions for Unix users.In Debian you will need the following configuration command:
./configure --with-prefix=/opt/mingw32 --with-dosprefix=z:optmingw32--host=i586-mingw32msvc --target=i586-mingw32msvc --build=i386-linux
In Cygwin you will need the following configuration command:
./configure -with-prefix=/cygdrive/c/mingw32 --with-dosprefix=c:mingw32--host=i686-mingw32msvc --target=i686-mingw32msvc --build=i686-cygwin
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The window installer is created usingInno Setup,therefore if you want to create a UFRaw-installeryou should install Inno Setup first.If you are cross-compiling ufraw on linux, you will needWine.This will allow you to make windows-installer
or tomake install-windows
.